Category: Trekathon

  • Trekathon 515: The Killing Game, Part II (VOY)

    The fighting breaks out of the Holodeck. Not as good as part one, mainly due to the silly (the holo-emitters conveniently allowing the ‘Nazi’ thing to keep going), and the over-earnest (the Hirogen leader’s desire to remake his culture). But still a lot of fun, and with a lot of good action moments. And while…

  • Trekathon 514: The Killing Game (I) (VOY)

    The crew are held captive on the Holodeck by the Hirogen. This is the single best use the Holodeck has ever been put to. I’ve complained in the past about the many stupid holodeck malfunction episodes, and the otherwise distracting and pointless use of the holodeck when it’s working perfectly. Here they finally managed to…

  • Trekathon 513: Change of Heart (DS9)

    Worf and Dax go on a mission together. A long buildup to an interesting scene, but we’d have been far better served with less build up, and a bit more time establishing the dilemma. The ‘Worf and Dax have a bumpy, but fundamentally good, relationship’ stuff is way too long. Once we get there it’s…

  • Trekathon 512: Retrospect (VOY)

    Seven recovers a memory of an assault. Yikes, what an uncomfortable hour of television. It’s not bad, by any means, it’s just really difficult to watch. It’s especially awkward given the recent (in Australia) stories in the news from Melbourne. The question of recovered memories is a very very difficult one. The show doesn’t stray…

  • Trekathon 511: Honor Among Thieves (DS9)

    O’Brien goes undercover with the Orion syndicate. This episode rests on a knife point. On the one hand, it’s ridiculous that O’Brien would be chosen for this mission – he doesn’t really have the skills or background, there must be a hundred more qualified people than him, and even within the DS9 crew Bashir would…

  • Trekathon 510: Prey (VOY)

    Voyager runs into two old friends at once – the Hirogen and Species 8472. You know that thing I said a couple of episodes ago, about how the Hirogen wouldn’t support any interesting stories? Wrong, as it turns out. While the Hirogen themselves are still disappointingly one note, the conflict between Seven and Janeway is…

  • Trekathon 509: One Little Ship (DS9)

    A runabout gets shrunk down to a tiny tiny size, and then they rescue the Defiant. I did not have high hopes for this episode from the opening sequence – the ‘shrunk down’ story is so old, and usually played for (bad) laughs. But with the exception of one silly sequence, everything works out very…

  • Trekathon 508: Hunters (VOY)

    Voyager gets some letters home. Oh, and some vicious alien hunters. A strange, meandering episode with no clear tone, and that serves little purpose that couldn’t have been achieved using 30 seconds of the previous episode. We’ve already set up the new alien menace, and the ‘communicate home’ Macguffin could have been blown up last…

  • Trekathon 507: Far Beyond the Stars (DS9)

    Sisko has a vision where he’s a 1950s pulp SF writer. I am really torn about this episode. On the one hand, it’s an interesting conceit, and is pretty well delivered (apart from the ‘breakdown’ scene at the end, which is a bit too scenery-chewing). It deals with real issues, without resorting to crude analogy.…

  • Trekathon 506: Who Mourns for Morn? (DS9)

    Morn dies and leaves his estate to Quark. This entire episode is based on an in-joke – Morn, the bar rat (an anagram of ‘Norm’ from Cheers), who we’re told talks a lot but never talks on screen. He’s been a background character since episode one, but he’s never been given any interesting character, except…