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<channel>
	<title>Exasperated Calculator</title>
	<atom:link href="http://www.exasperatedcalculator.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.exasperatedcalculator.com</link>
	<description>What's so bad about being rational?</description>
	<pubDate>Sun, 16 Mar 2008 20:22:05 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.6</generator>
	<language>en</language>
			<item>
		<title>The lack of posting</title>
		<link>http://www.exasperatedcalculator.com/archives/2008/03/the-lack-of-posting/</link>
		<comments>http://www.exasperatedcalculator.com/archives/2008/03/the-lack-of-posting/#comments</comments>
		<pubDate>Sun, 16 Mar 2008 20:22:03 +0000</pubDate>
		<dc:creator>Robert</dc:creator>
		
		<category><![CDATA[Blog-ministration]]></category>

		<guid isPermaLink="false">http://www.exasperatedcalculator.com/archives/2008/03/the-lack-of-posting/</guid>
		<description><![CDATA[Hi everyone (all four of you by this point),

As you&#8217;ve noticed, there haven&#8217;t been a lot of posts here lately. Between one thing and the other, things have just been a little too hectic. Work is very busy, and there&#8217;s a lot to do at home as well.

Hence the last thing I need is another [...]]]></description>
			<content:encoded><![CDATA[<p>Hi everyone (all four of you by this point),</p>

<p>As you&#8217;ve noticed, there haven&#8217;t been a lot of posts here lately. Between one thing and the other, things have just been a little too hectic. Work is very busy, and there&#8217;s a lot to do at home as well.</p>

<p>Hence the last thing I need is another distraction, such as a blog. So I&#8217;ve decided that I&#8217;m going to take a more substantial break - probably until early August. If anything really strikes me between now and then I&#8217;ll post it, but otherwise expect very little.</p>

<p>In August I&#8217;ll probably come back with a new format for the blog too, tweaked to make it a bit easier to keep up with things.</p>

<p>So I&#8217;ll be back in August. Unless I get some really good idea I just <em>have</em> to blog about, that is.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.exasperatedcalculator.com/archives/2008/03/the-lack-of-posting/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Get there quicker</title>
		<link>http://www.exasperatedcalculator.com/archives/2008/03/get-there-quicker/</link>
		<comments>http://www.exasperatedcalculator.com/archives/2008/03/get-there-quicker/#comments</comments>
		<pubDate>Tue, 11 Mar 2008 07:00:00 +0000</pubDate>
		<dc:creator>Robert</dc:creator>
		
		<category><![CDATA[Quickhit]]></category>

		<guid isPermaLink="false">http://www.exasperatedcalculator.com/archives/2008/03/get-there-quicker/</guid>
		<description><![CDATA[A jet powered van.

I have a few suggestions for jets and 4WDs too. A little bit different to this one&#8230;
]]></description>
			<content:encoded><![CDATA[<p><a href="http://blog.makezine.com/archive/2008/03/jet_powered_van.html?CMP=OTC-0D6B48984890">A jet powered van</a>.</p>

<p>I have a few suggestions for jets and 4WDs too. A little bit different to this one&#8230;</p>
]]></content:encoded>
			<wfw:commentRss>http://www.exasperatedcalculator.com/archives/2008/03/get-there-quicker/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Teller&#8217;s zombie rising</title>
		<link>http://www.exasperatedcalculator.com/archives/2008/03/tellers-zombie-rising/</link>
		<comments>http://www.exasperatedcalculator.com/archives/2008/03/tellers-zombie-rising/#comments</comments>
		<pubDate>Tue, 11 Mar 2008 05:00:00 +0000</pubDate>
		<dc:creator>Robert</dc:creator>
		
		<category><![CDATA[Quickhit]]></category>

		<guid isPermaLink="false">http://www.exasperatedcalculator.com/archives/2008/03/tellers-zombie-rising/</guid>
		<description><![CDATA[Teller (of Penn &#38; fame) and the Las Vegas zombie rising.

Really fantastic production values for only 36 hours from start to finish.
]]></description>
			<content:encoded><![CDATA[<p><a href="http://itricks.com/news/?p=3276">Teller (of Penn &amp; fame) and the Las Vegas zombie rising</a>.</p>

<p>Really fantastic production values for only 36 hours from start to finish.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.exasperatedcalculator.com/archives/2008/03/tellers-zombie-rising/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Sketching time</title>
		<link>http://www.exasperatedcalculator.com/archives/2008/03/sketching-time/</link>
		<comments>http://www.exasperatedcalculator.com/archives/2008/03/sketching-time/#comments</comments>
		<pubDate>Tue, 11 Mar 2008 03:00:00 +0000</pubDate>
		<dc:creator>Robert</dc:creator>
		
		<category><![CDATA[Quickhit]]></category>

		<guid isPermaLink="false">http://www.exasperatedcalculator.com/archives/2008/03/sketching-time/</guid>
		<description><![CDATA[An Ektch-A-Sketch converted into a digital clock.

Makes me wonder what a creative mind could do with a spirograph.
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.engadget.com/2008/03/08/etch-a-sketch-clock-automatically-draws-redraws-time/">An Ektch-A-Sketch converted into a digital clock</a>.</p>

<p>Makes me wonder what a creative mind could do with a spirograph.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.exasperatedcalculator.com/archives/2008/03/sketching-time/feed/</wfw:commentRss>
		</item>
		<item>
		<title>More US Political analogies</title>
		<link>http://www.exasperatedcalculator.com/archives/2008/03/more-us-political-analogies/</link>
		<comments>http://www.exasperatedcalculator.com/archives/2008/03/more-us-political-analogies/#comments</comments>
		<pubDate>Tue, 11 Mar 2008 01:00:00 +0000</pubDate>
		<dc:creator>Robert</dc:creator>
		
		<category><![CDATA[Quickhit]]></category>

		<guid isPermaLink="false">http://www.exasperatedcalculator.com/archives/2008/03/more-us-political-analogies/</guid>
		<description><![CDATA[The candidates as AD&#38;D monsters.

A little bit too balanced, actually. I rather suspect these would work well to play&#8230;
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.antipope.org/charlie/blog-static/2008/03/politics_as_she_is_played.html">The candidates as AD&amp;D monsters</a>.</p>

<p>A little bit too balanced, actually. I rather suspect these would work well to play&#8230;</p>
]]></content:encoded>
			<wfw:commentRss>http://www.exasperatedcalculator.com/archives/2008/03/more-us-political-analogies/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Losing a MacBook Air</title>
		<link>http://www.exasperatedcalculator.com/archives/2008/03/losing-a-macbook-air/</link>
		<comments>http://www.exasperatedcalculator.com/archives/2008/03/losing-a-macbook-air/#comments</comments>
		<pubDate>Mon, 10 Mar 2008 23:00:00 +0000</pubDate>
		<dc:creator>Robert</dc:creator>
		
		<category><![CDATA[Quickhit]]></category>

		<guid isPermaLink="false">http://www.exasperatedcalculator.com/archives/2008/03/losing-a-macbook-air/</guid>
		<description><![CDATA[Steven Levy loses his new laptop:


  As humiliating as it sounds, let me repeat: the MacBook Air is so thin that it got tossed out with the newspapers.


Given the usual state of my home office, this doesn&#8217;t actually make me more likely to buy one&#8230;
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.newsweek.com/id/120052/output/print">Steven Levy loses his new laptop</a>:</p>

<blockquote>
  <p>As humiliating as it sounds, let me repeat: the MacBook Air is so thin that it got tossed out with the newspapers.</p>
</blockquote>

<p>Given the usual state of my home office, this doesn&#8217;t actually make me more likely to buy one&#8230;</p>
]]></content:encoded>
			<wfw:commentRss>http://www.exasperatedcalculator.com/archives/2008/03/losing-a-macbook-air/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Coming Soon: The Bank Job</title>
		<link>http://www.exasperatedcalculator.com/archives/2008/02/coming-soon-the-bank-job/</link>
		<comments>http://www.exasperatedcalculator.com/archives/2008/02/coming-soon-the-bank-job/#comments</comments>
		<pubDate>Fri, 29 Feb 2008 07:00:00 +0000</pubDate>
		<dc:creator>Robert</dc:creator>
		
		<category><![CDATA[Quickhit]]></category>

		<guid isPermaLink="false">http://www.exasperatedcalculator.com/archives/2008/02/coming-soon-the-bank-job/</guid>
		<description><![CDATA[The story of one of the greatest heists of all time.

I love a good heist movie, and this one looks like it has some fun conspiracy theory stuff added on over the top of it all.
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.apple.com/trailers/lions_gate/thebankjob/large.html">The story of one of the greatest heists of all time</a>.</p>

<p>I love a good heist movie, and this one looks like it has some fun conspiracy theory stuff added on over the top of it all.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.exasperatedcalculator.com/archives/2008/02/coming-soon-the-bank-job/feed/</wfw:commentRss>
		</item>
		<item>
		<title>2007 Game in Review</title>
		<link>http://www.exasperatedcalculator.com/archives/2008/02/2007-game-in-review/</link>
		<comments>http://www.exasperatedcalculator.com/archives/2008/02/2007-game-in-review/#comments</comments>
		<pubDate>Thu, 28 Feb 2008 10:30:00 +0000</pubDate>
		<dc:creator>Robert</dc:creator>
		
		<category><![CDATA[Gadgets]]></category>

		<category><![CDATA[Reviews]]></category>

		<guid isPermaLink="false">http://www.exasperatedcalculator.com/archives/2008/02/2007-game-in-review/</guid>
		<description><![CDATA[For some reason, I played quite a few computer games in 2007.

Aftering buying a Wii in 2006, I got an XBox360 and PS3 to go along with it. And a few games as well.

Over the next few months I&#8217;ll do a series of game reviews (and there&#8217;s likely to be a fair gap before the [...]]]></description>
			<content:encoded><![CDATA[<p>For some reason, I played quite a few computer games in 2007.</p>

<p>Aftering buying a <a href="http://www.nintendo.com.au/">Wii</a> in 2006, I got an <a href="http://www.xbox.com/en-au/">XBox360</a> and <a href="http://playstation.com.au/">PS3</a> to go along with it. And a few games as well.</p>

<p>Over the next few months I&#8217;ll do a series of game reviews (and there&#8217;s likely to be a fair gap before the last few, as I haven&#8217;t finished them yet&#8230;). I&#8217;m looking at games released in Australia in 2007. I&#8217;ll also review things that come out in 2008 as I play them.</p>

<p>Once I&#8217;ve covered them all, then I&#8217;ll announce gaming&#8217;s most prestigious prize: The Exasperated Calculator Game of the Year.</p>

<p>The shortlist (aka &#8216;Games I played&#8217;) for 2007 includes:</p>

<ul>
<li><p>Bioshock (Xbox 360)</p></li>
<li><p>Mass Effect (Xbox 360)</p></li>
<li><p>Portal (Xbox 360)</p></li>
<li><p>Super Mario Galaxy (Wii)</p></li>
<li><p>Uncharted (PS3)</p></li>
<li><p>World in Conflict (PC)</p></li>
</ul>

<p>I&#8217;ll try and review all of these by the end of 2008.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Coming Soon: Superhero Movie</title>
		<link>http://www.exasperatedcalculator.com/archives/2008/02/coming-soon-superhero-movie/</link>
		<comments>http://www.exasperatedcalculator.com/archives/2008/02/coming-soon-superhero-movie/#comments</comments>
		<pubDate>Thu, 28 Feb 2008 07:00:00 +0000</pubDate>
		<dc:creator>Robert</dc:creator>
		
		<category><![CDATA[Quickhit]]></category>

		<guid isPermaLink="false">http://www.exasperatedcalculator.com/archives/2008/02/coming-soon-superhero-movie/</guid>
		<description><![CDATA[The latest take-off from the makers of Scary Movie and The Naked Gun.

If you have any thought that it&#8217;s possible for these people to be funny, watch the trailer. It&#8217;s one of the most horrible things I have ever seen.
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.apple.com/trailers/weinstein/superheromovie/trailer1/">The latest take-off from the makers of <em>Scary Movie</em> and <em>The Naked Gun</em></a>.</p>

<p>If you have any thought that it&#8217;s possible for these people to be funny, watch the trailer. It&#8217;s one of the most horrible things I have <strong>ever</strong> seen.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.exasperatedcalculator.com/archives/2008/02/coming-soon-superhero-movie/feed/</wfw:commentRss>
		</item>
		<item>
		<title>The most distracting table ever</title>
		<link>http://www.exasperatedcalculator.com/archives/2008/02/the-most-distracting-table-ever/</link>
		<comments>http://www.exasperatedcalculator.com/archives/2008/02/the-most-distracting-table-ever/#comments</comments>
		<pubDate>Thu, 28 Feb 2008 05:00:00 +0000</pubDate>
		<dc:creator>Robert</dc:creator>
		
		<category><![CDATA[Quickhit]]></category>

		<guid isPermaLink="false">http://www.exasperatedcalculator.com/archives/2008/02/the-most-distracting-table-ever/</guid>
		<description><![CDATA[A table with built in marble runs.

Please buy me one of these, work. I promise I won&#8217;t be completely distracted by shiny marbles all day long.
]]></description>
			<content:encoded><![CDATA[<p><a href="http://gizmodo.com/361344/marbelous-table-provides-fun-and-distraction-in-marble-form">A table with built in marble runs</a>.</p>

<p>Please buy me one of these, work. I promise I won&#8217;t be completely distracted by shiny marbles all day long.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.exasperatedcalculator.com/archives/2008/02/the-most-distracting-table-ever/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Cultural differences</title>
		<link>http://www.exasperatedcalculator.com/archives/2008/02/cultural-differences/</link>
		<comments>http://www.exasperatedcalculator.com/archives/2008/02/cultural-differences/#comments</comments>
		<pubDate>Thu, 28 Feb 2008 03:00:00 +0000</pubDate>
		<dc:creator>Robert</dc:creator>
		
		<category><![CDATA[Quickhit]]></category>

		<guid isPermaLink="false">http://www.exasperatedcalculator.com/archives/2008/02/cultural-differences/</guid>
		<description><![CDATA[How different cultures around the world count money.

Someone once demonstrated that differences in the way people rolled cigarettes were driven by tax policy. It&#8217;s probably the same here.
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.metacafe.com/watch/1098393/how_people_count_cash/">How different cultures around the world count money</a>.</p>

<p>Someone once demonstrated that differences in the way people rolled cigarettes were driven by tax policy. It&#8217;s probably the same here.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.exasperatedcalculator.com/archives/2008/02/cultural-differences/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Innovation in teaching</title>
		<link>http://www.exasperatedcalculator.com/archives/2008/02/innovation-in-teaching/</link>
		<comments>http://www.exasperatedcalculator.com/archives/2008/02/innovation-in-teaching/#comments</comments>
		<pubDate>Thu, 28 Feb 2008 01:00:00 +0000</pubDate>
		<dc:creator>Robert</dc:creator>
		
		<category><![CDATA[Quickhit]]></category>

		<guid isPermaLink="false">http://www.exasperatedcalculator.com/archives/2008/02/innovation-in-teaching/</guid>
		<description><![CDATA[Using lies to engage students

I think this is a good idea. But maybe I&#8217;m lying&#8230;
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.overcomingbias.com/2008/02/my-favorite-lia.html">Using lies to engage students</a></p>

<p>I think this is a good idea. But maybe I&#8217;m lying&#8230;</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Making Garfield funny again</title>
		<link>http://www.exasperatedcalculator.com/archives/2008/02/making-garfield-funny-again/</link>
		<comments>http://www.exasperatedcalculator.com/archives/2008/02/making-garfield-funny-again/#comments</comments>
		<pubDate>Wed, 27 Feb 2008 23:00:00 +0000</pubDate>
		<dc:creator>Robert</dc:creator>
		
		<category><![CDATA[Quickhit]]></category>

		<guid isPermaLink="false">http://www.exasperatedcalculator.com/archives/2008/02/making-garfield-funny-again/</guid>
		<description><![CDATA[The comic Garfield with everyone but the character Jon deleted

It&#8217;s incredible, really. It totally transforms the comic, but it still works.
]]></description>
			<content:encoded><![CDATA[<p><a href="http://garfieldminusgarfield.tumblr.com/">The comic Garfield with everyone but the character Jon deleted</a></p>

<p>It&#8217;s incredible, really. It totally transforms the comic, but it still works.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Hands up if you can see the problem</title>
		<link>http://www.exasperatedcalculator.com/archives/2008/02/hands-up-if-you-can-see-the-problem/</link>
		<comments>http://www.exasperatedcalculator.com/archives/2008/02/hands-up-if-you-can-see-the-problem/#comments</comments>
		<pubDate>Wed, 27 Feb 2008 10:30:00 +0000</pubDate>
		<dc:creator>Robert</dc:creator>
		
		<category><![CDATA[Computers]]></category>

		<category><![CDATA[Economics]]></category>

		<guid isPermaLink="false">http://www.exasperatedcalculator.com/archives/2008/02/hands-up-if-you-can-see-the-problem/</guid>
		<description><![CDATA[Net Neutrality is one of the biggest hot button issues among the nerd illuminati of the Internet right now. The simple question is whether all internet bits are equal, or should ISPs be allowed to privilege some bits (from their customers or people who pay them) over others.

There are some side issues here, but a [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://en.wikipedia.org/wiki/Network_neutrality">Net Neutrality</a> is one of the biggest hot button issues among the nerd illuminati of the Internet right now. The simple question is whether all internet bits are equal, or should ISPs be allowed to privilege some bits (from their customers or people who pay them) over others.</p>

<p>There are some side issues here, but a big part of it is peer to peer. Which brings me to this story from today that <a href="http://www.getmiro.com/blog/2008/02/huge-cost-savings-bittorrent-vs-http/">online video distributors can save a lot of money by using peer to peer protocols</a></p>

<p>In the example given, Democracy Now saves $1,000 (of a $1,200 bill) by using BitTorrent. My question is - who ends up paying that $1,000? If we assume (and it&#8217;s not a great assumption) that everything is competitive, then that $1,200 represents the cost of pushing that many bits to end users. If it goes down, then it must mean that $1,000 worth of bits are now being pushed by someone else - in this case, the upstream bandwidth from the users.</p>

<p>So who pays?</p>

<p>At first, probably the ISP of the end users. Their bandwidth out gets used up, costing them money.</p>

<p>They&#8217;ll pretty quickly pass that on to the end users. Which means they&#8217;ll increase prices for everyone.</p>

<p>So what&#8217;s DemocracyNow really doing here? They&#8217;re pushing the costs of distributing from themselves on to end users. Which, due to the way pricing is set up, will be borne equally by everyone, regardless of how interested they are. In fact, people who have no interest at all in the video probably end up paying for this too.</p>

<p>I&#8217;m not arguing against net neutrality - there are other reasons why it&#8217;s a good idea. This is probably more an example of how the pricing for internet access is set up wrong - flat rate charges create strange incentives across the Internet, not just for the end users.</p>

<p>But that $1,000 saving? That doesn&#8217;t exist. You&#8217;re just making other people pay it.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Coming Soon: Married Life</title>
		<link>http://www.exasperatedcalculator.com/archives/2008/02/coming-soon-married-life/</link>
		<comments>http://www.exasperatedcalculator.com/archives/2008/02/coming-soon-married-life/#comments</comments>
		<pubDate>Wed, 27 Feb 2008 08:00:16 +0000</pubDate>
		<dc:creator>Robert</dc:creator>
		
		<category><![CDATA[Quickhit]]></category>

		<guid isPermaLink="false">http://www.exasperatedcalculator.com/archives/2008/02/coming-soon-married-life/</guid>
		<description><![CDATA[A dark comedy about a man who decides that in order to stop his wife suffering when he leaves her, she has to die.

Looks beautifully acted, should be quite good.
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.apple.com/trailers/sony/marriedlife/trailer/">A dark comedy about a man who decides that in order to stop his wife suffering when he leaves her, she has to die</a>.</p>

<p>Looks beautifully acted, should be quite good.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>The Silence of the Bears</title>
		<link>http://www.exasperatedcalculator.com/archives/2008/02/the-silence-of-the-bears/</link>
		<comments>http://www.exasperatedcalculator.com/archives/2008/02/the-silence-of-the-bears/#comments</comments>
		<pubDate>Wed, 27 Feb 2008 05:00:00 +0000</pubDate>
		<dc:creator>Robert</dc:creator>
		
		<category><![CDATA[Quickhit]]></category>

		<guid isPermaLink="false">http://www.exasperatedcalculator.com/archives/2008/02/the-silence-of-the-bears/</guid>
		<description><![CDATA[What happens if you put a Gummi Bear into molten potassium chlorate.

Hannibal Lecter would be proud.
]]></description>
			<content:encoded><![CDATA[<p><a href="http://blog.makezine.com/archive/2008/02/gummi_bear_goes_ballistic.html?CMP=OTC-0D6B48984890">What happens if you put a Gummi Bear into molten potassium chlorate</a>.</p>

<p>Hannibal Lecter would be proud.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>The sin map</title>
		<link>http://www.exasperatedcalculator.com/archives/2008/02/the-sin-map/</link>
		<comments>http://www.exasperatedcalculator.com/archives/2008/02/the-sin-map/#comments</comments>
		<pubDate>Wed, 27 Feb 2008 03:00:00 +0000</pubDate>
		<dc:creator>Robert</dc:creator>
		
		<category><![CDATA[Quickhit]]></category>

		<guid isPermaLink="false">http://www.exasperatedcalculator.com/archives/2008/02/the-sin-map/</guid>
		<description><![CDATA[Forbes&#8217; guide to the most sinful cities, arranged by sin.

Congratulations Denver on being chosen #1 for Lust.
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.forbes.com/lifestyle/2008/02/14/cities-sinful-lander-forbeslife-cx_lm_0213sinful_land.html#map">Forbes&#8217; guide to the most sinful cities, arranged by sin</a>.</p>

<p>Congratulations Denver on being chosen #1 for Lust.</p>
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		<item>
		<title>Strange coincidence</title>
		<link>http://www.exasperatedcalculator.com/archives/2008/02/strange-coincidence/</link>
		<comments>http://www.exasperatedcalculator.com/archives/2008/02/strange-coincidence/#comments</comments>
		<pubDate>Wed, 27 Feb 2008 01:00:00 +0000</pubDate>
		<dc:creator>Robert</dc:creator>
		
		<category><![CDATA[Quickhit]]></category>

		<guid isPermaLink="false">http://www.exasperatedcalculator.com/archives/2008/02/strange-coincidence/</guid>
		<description><![CDATA[The trailer for Wall-E set to the soundtrack for the trailer to The Terminator.

Not a perfect fit, but given there&#8217;s no apparent editing it&#8217;s quite uncanny how well it all fits.
]]></description>
			<content:encoded><![CDATA[<p><a href="http://io9.com/360974/wall+e+nator-mashup-proves-cuteness-may-destroy-the-future">The trailer for Wall-E set to the soundtrack for the trailer to The Terminator</a>.</p>

<p>Not a perfect fit, but given there&#8217;s no apparent editing it&#8217;s quite uncanny how well it all fits.</p>
]]></content:encoded>
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		<item>
		<title>In case you were wondering&#8230;</title>
		<link>http://www.exasperatedcalculator.com/archives/2008/02/in-case-you-were-wondering-2/</link>
		<comments>http://www.exasperatedcalculator.com/archives/2008/02/in-case-you-were-wondering-2/#comments</comments>
		<pubDate>Tue, 26 Feb 2008 23:00:00 +0000</pubDate>
		<dc:creator>Robert</dc:creator>
		
		<category><![CDATA[Quickhit]]></category>

		<guid isPermaLink="false">http://www.exasperatedcalculator.com/archives/2008/02/in-case-you-were-wondering-2/</guid>
		<description><![CDATA[Up to this point, I&#8217;ve written a little over 56,600 words in this blog.

That&#8217;s a little over the minimum length of a novel.
]]></description>
			<content:encoded><![CDATA[<p>Up to this point, I&#8217;ve written a little over 56,600 words in this blog.</p>

<p>That&#8217;s a little over the minimum length of a novel.</p>
]]></content:encoded>
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		<title>Why isn&#8217;t the computer game business more like films?</title>
		<link>http://www.exasperatedcalculator.com/archives/2008/02/why-isnt-the-computer-game-business-more-like-films/</link>
		<comments>http://www.exasperatedcalculator.com/archives/2008/02/why-isnt-the-computer-game-business-more-like-films/#comments</comments>
		<pubDate>Tue, 26 Feb 2008 10:30:00 +0000</pubDate>
		<dc:creator>Robert</dc:creator>
		
		<category><![CDATA[Economics]]></category>

		<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://www.exasperatedcalculator.com/archives/2008/02/why-isnt-the-computer-game-business-more-like-films/</guid>
		<description><![CDATA[Just last week Electronic Arts offered $US 2 billion to purchase another publisher, Take-Two.

This is part of a continuing trend in the computer video game business, with the really big publishers consolidating. In some sense, this is a lot like the film business - the big studios make up a very substantial proportion of the [...]]]></description>
			<content:encoded><![CDATA[<p>Just last week <a href="http://www.gameplanet.co.nz/news/131375.20080225.EA-offers-2-Billion-to-buy-Take-Two/">Electronic Arts offered $US 2 billion to purchase another publisher, Take-Two</a>.</p>

<p>This is part of a continuing trend in the computer video game business, with the really big publishers consolidating. In some sense, this is a lot like the film business - the big studios make up a very substantial proportion of the total turnover of the industry.</p>

<p>But the big difference is with the next level down. In the film industry almost everyone is a contract player - directors, writers, and actors all move from studio to studio, only settling at one studio for the amount of time to make one or two projects. But in the games industry most of the &#8216;talent&#8217; is permanently employed, staying with the company for many years.</p>

<p>This is odd - in many respects the requirements are the same. Video games are expensive undertakings these days - $10-20 million to produce, millions more to market and distribute. This is still well short of the cost of a major movie, but the gap is closing.</p>

<p>In fact, the structure of the video game industry looks a lot like the movie industry of the 1930s. The <a href="http://en.wikipedia.org/wiki/Studio_system">studio system</a> lasted until the vertical integration of the industry was stopped and a single tycoon (Hughes) stepped in. At present, much like the 1930s film industry, the video game industry has a few stars (which, in this case, are the intellectual properties like <em>Halo</em> or <em>Quake</em>), and most people in the industry are relatively anonymous.</p>

<p>So what will change? My guess is that it will be the rise of the talent.</p>

<p>At present there isn&#8217;t a single famous video game writer, and only a couple of famous &#8216;directors&#8217; (the analogy isn&#8217;t perfect, of course). In fact, if you look at the industry&#8217;s <a href="http://www.gamechoiceawards.com/">Game Developer&#8217;s Choice Awards</a> the nominations for writing, art direction and so on only mention the game, not the actual writer!</p>

<p>That&#8217;s slowly changing. The enthusiast press has been paying attention to the project heads for a while, and is starting to pay a lot more attention to the writers as well.</p>

<p>Once people know the names, the names can ask for more money. A few people can do this now, but as the media pays more attention, more people will become famous (at least in the video game world), and they&#8217;ll start to move from project to project in search of better money.</p>

<p>And once that happens, then the game publishers are going to start to look a lot more like Hollywood - they own the IP for some of the series, and they bankroll the whole thing. But the people making the games aren&#8217;t usually tied to any one publisher, and they move around a lot more than is the case now.</p>

<p>And this will be a really good thing for games, because the best talent will be recognised appropriately, and the best projects will attract the best people.</p>
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